3D ENVIRONMENT ARTIST PORTFOLIO
PROJECT NAME:
WHERE THE ADVENTURE BEGUN
A 3D environmental scene built in Autodesk software 3D Studio Max, with the objective being to create and showcase a project detailing prop modeling, scene creation, and creativity using knowledge and skills about the software. The projects theme is adventure, with the scene taking place in a bedroom of a child who is fascinated with the ideology of space and travelling.

PROJECT NAME:
CABIN IN THE WOODS
A 3D environmental scene built using Autodesk's 3D Studio Max software. The objectives of this project were focused on the cabin design and detailing, while keeping the theme portrayed in the scene. With that primary objective, other goals were to create and showcase a high poly model added to a scene using knowledge and skills about the software. The scene takes place outside of a cabin in a grassy field in the middle of the night, with the overall theme portraying camping and nature.

PROJECT NAME:
THE GLOOMY CITY
A 3D environmental scene built using Autodesk's 3D Studio Max software. The objectives of this project were focused on the scene design and layering, while attempting at a large scale quantity of prop modeling and detailing. With that primary objective, other goals included using my knowledge and skills about the software to piece together different parts of a scene to create a realistic world. The scene takes place in a suburban neighborhood on a gloomy and rainy afternoon.

PROJECT NAME:
APOCALYPTIC ERA
A 3D environmental scene built using Autodesk's 3D Studio Max software and Blender software. The objectives of this project were focused around the prop and environment design, while keeping the theme portrayed in the scene through lighting, details and textures. The scene takes place in a part of a destroyed and ruptured town years after an apocalypse began, with traps for the undead and broken buildings and overgrown but unhealthy grass.
